<aside> 💡 Below section explains how you can upload your game build in STOVE Studio.
</aside>
Project Details
Manage Build Upload on the left, and Click Upload
Build Uploader installed, you need to Install.You can also download the uploader in the following link: **STOVE Integration Guidelines.** (See below)

If you already have a Build Uploader installed, go to 4.

You can enter the information, as given below. Those marked * have to be chosen or filled in.
After filling in, click Upload to upload the selected file.

| Project* | Select the project (to which you want to upload) |
|---|---|
| Game Type & Game ID* | Select your game type, and your game ID |
| Select Upload Folder* | Choose the folder which you want to upload. |
| (the folder must contain an executable .exe file) | |
| Installation Folder* | Enter the name of the folder, in whcih the game will be installed. |
| (only English characters are allowed) | |
| exe Executable File* | If you have multiple exe files in your build, make sure they are .exe files for running your game. |
| Parameter | You can enter specific parameters for your exe file, ENTER AT YOUR OWN RISK |
| Required Programs | Select which programs are required for running your game. |
| Integrity Check | If you enable this option, the STOVE client will run a check on the game files whether there are any corrupted or missing files whenever the game launches. |
| XDELTA Settings | This is related with games with Korean localization and subtitles at the same time. |
| We suggest you to not touch it. | |
| DRM Maker | DRM (Digital Rights Managermnet) Maker enables your build to have the most basic integration done. |
| It is used when your team do not have enough resources for SDK integration. |
To find out more about DRM Maker, click here |