Native(C/C++)
distributed files(stated as StovePCSDK
from here on) from the PC SDK Download page.The files below can be found in the include
folder when you download and unzip StovePCSDK.
StovePCCallback.h
Header file for callback definitions to receive callbacks after calling the NativeSDK API with the integrated game.
StovePCEnum.h
This is a header file that defines enumerations for errors, API types, and asynchronous state values in the NativeSDK.
StovePCDefine.h
API call result (StovePCResult), error result structure (StovePCError), callback function, API structure parameter, etc. used for communication between game project and PC SDK are declared.
StovePCSDK.h
Declare API function prototypes used for communication between the game and the PC SDK.
Binaries required for each platforms(Win32/x64) and configurations(Debug/Release) are included in the bin
folder.
Except for StovePCSDK.lib
, you need to include the DLL files listed above when distributing the game client to end-users.