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💡 If you can't afford the SDK, you can use the DRM MAKER (Essential SDK integration program)
You can apply the DRM MAKER to the DRM-FREE build.
However, You can’t apply DRM MAKER to DLC, so we recommend integrating it directly if you want to release a DLC.
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1. Click the DRM Maker
menu on the left side of STOVE Studio.
2. Click the Upload
button in the upper-right corner.
3. Select the required Game ID
and click the Browse
button.
4. Select the .exe file of the DRM FREE build and click the Open
button.
For **Unreal Engine**
, please apply DRM MAKER to \GameName\Binaries\Win64(32)\*-Shipping.exe. For the Ren’py engine, please apply DRM MAKER if there is a game executable inside the lib folder.
5. Click the Upload
button.
6. Click the Refresh list
button in the upper-right corner.
7. Click the Download
button.
8. Extract the downloaded .zip file and copy the entire files to the DRM FREE build.
9. Upload the DRM FREE build after copying via the Manage Build Upload
menu on the left.
If you have a build update, please apply DRM MAKER in the above way, upload it and request review.
drm_eng.mp4
How to check if DRM Maker is working
10. Start Stove client, and click the ‘indie’ channel, click the‘Beta Studio’.
11. On the Test Build List, Find the build you uploaded, click the ‘test’ button
12. Click the ‘Install Game’
13. Check the project is working propery, when you launched ‘Stove’ client.
14. If the project launched with ‘Stove’ client, Exit the project and ‘Stove’ client.
15. Find a game file, check the ‘DrmChecker.dll’ whether file is exist.
16. Click the game launch file, if the game cannot launch without ‘Stove’ client, that means you are sucessfully maked DRM build.