<aside> 💡 If you can't afford the SDK, you can use the DRM MAKER (Essential SDK integration program) You can apply the DRM MAKER to the DRM-FREE build.

However, You can’t apply DRM MAKER to DLC, so we recommend integrating it directly if you want to release a DLC.

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1. Click the DRM Maker menu on the left side of STOVE Studio.

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2. Click the Upload button in the upper-right corner.

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3. Select the required Game ID and click the Browse button.

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4. Select the .exe file of the DRM FREE build and click the Open button.

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For **Unreal Engine**, please apply DRM MAKER to \GameName\Binaries\Win64(32)\*-Shipping.exe. For the Ren’py engine, please apply DRM MAKER if there is a game executable inside the lib folder.

5. Click the Upload button.

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6. Click the Refresh list button in the upper-right corner.

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7. Click the Download button.

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8. Extract the downloaded .zip file and copy the entire files to the DRM FREE build.

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9. Upload the DRM FREE build after copying via the Manage Build Upload menu on the left.

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If you have a build update, please apply DRM MAKER in the above way, upload it and request review.

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How to check if DRM Maker is working

10. Start Stove client, and click the ‘indie’ channel, click the‘Beta Studio’.

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11. On the Test Build List, Find the build you uploaded, click the ‘test’ button

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12. Click the ‘Install Game’

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13. Check the project is working propery, when you launched ‘Stove’ client.

14. If the project launched with ‘Stove’ client, Exit the project and ‘Stove’ client.

15. Find a game file, check the ‘DrmChecker.dll’ whether file is exist.

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16. Click the game launch file, if the game cannot launch without ‘Stove’ client, that means you are sucessfully maked DRM build.